Sunday, September 27, 2015

Magic Tricks, Card Tricks plus More - 50 Books to Download


Only $3.00 -  You can pay using the Cash App by sending money to $HeinzSchmitz and send me an email at theoldcdbookshop@gmail.com with your email for the download. You can also pay using Facebook Pay in Messenger


Books Scanned from the Originals into PDF format


Books are in the public domain. I will take checks or money orders as well. For a list of all of my disks, with links, click here

Contents:

Houdini's Paper Magic - The Whole Art of Performing with Paper, Including Paper Tearing, Paper Folding and Puzzles 1922

Miracle Mongers and Their Methods by Harry Houdini 1920

Card Tricks by Ellis Stanyon 1900

New Ideas in Magic, Illusions by WHJ Shaw 1902

Magic - in which are given clear and concise explanations of all the well-known illusions by Ellis Stanyon 1910 (sleight of hand, ball tricks, hat tricks, tricks with coins, after-dinner tricks etc)

Conjuring for Amateurs by Ellis Stanyon 1901

Latter Day Tricks by A. Roterberg 1896

The Art of Magic by T Nelson Downs 1921

Leaves from Conjurers' Scrap Books - Modern magicians and their works by H. Burlingame 1891

Latest Magic, being original Conjuring Tricks by Professor Hoffman 1918

Magic made Easy 1869



Lorento's Wizards' Guide - Magic made Easy by Professor Lorento 1878

Conjuring Tricks with Coins, Watches, Rings and Handkerchiefs by Professor Hoffman 1918

Magic no Mystery - conjuring tricks with cards, balls, and dice, magic writing, performing animals, by WH Cremer 1876

Hindu Magic - an expose of the tricks of the yogis and fakirs of India by H Carrington 1913

Some Modern Conjuring - a series of original experiments in the magic art by Donald Holmes 1909

Magic - Stage Illusions and scientific diversions, including trick photography by Albert Hopkins 1897

How to Entertain a Social Party - a collection of tableaux, games, amusing experiments, diversions, card tricks, parlor magic, philosophical recreations, etc. 1875

The Magician's Own Book - The Whole Art of Conjuring by G Arnold 1862 (Over 1000 tricks and 500 woodcuts)

1001 Home Amusements by G Arnold 1858

Book of Riddles and 500 Home Amusements by W Frikell 1863

Hints for happy hours - Amusement for all ages (1855)

Parlor amusements for the Young Folks by G Bartlett 1875

More Magic by Professor Hoffman 1890

Parlour Magic 1838



Herrmann's Wizards' Manual - a practical treatise on coin tricks by A Hermann 1916

Miscellaneous Tricks with Handkerchiefs by G. De Lawrence 1921

Sleights - being a number of incidental effects, tricks, sleights, moves and passes, for purposes ranging from impromptu to platform performances by B Hull 1914

New and Original Magic - comprising a number of novel and entertaining effects by Ed Massey 1922

The Practical Magician and Ventriloquist's Guide 1876

Secrets of the Great Mysteries now revealed for the first time (handcuffs, iron box, iron bottle, iron boiler, coffin, rope chair, mail bag, band box, tramp chair, glass case, paper bag, packing case, straight jacket, a complete guide and reliable authority on all tricks. Full explanation of how the various tricks are performed, with diagrams and illustrations) 1909 by "Oudini"

Magic up to Date - Shaw's magical instructor 1896 by WHJ Shaw

Second sight secrets and mechanical magic by Herman Pinetti 1905

New Era Card Tricks by A Roterberg 1897

Peerless prestidigitation -  being a collection of entirely new ideas and effects in the fascinating art of modern magic by H De Caston 1910

The Black Art Fully Exposed and Laid Bare 1875

Stage illusions by Will Goldston 1912

The Burglar (Card Trick) by Arthur Buckley 1921

Practical Conjuring by James Carl 1911

Sealed Mysteries - explaining the latest card mysteries and spirit tricks made public for the First Time by B Hull 1911

Magical Suggestions by Harry Latour 1921

The Triple Climax (Card Trick) by Arthur Buckley 1921

The Art of Amusing by Frank Bellew 1866 (tricks, puzzles)

Original Creation for Magicians Hitherto kept up his Sleeve by Charles Waller 1920

Card-sharpers, their Tricks Exposed - The art of always winning by JE Robert-Houdin 1891

Many Mysteries Unravelled by William Pinchbeck 1805

Mathematical Recreations and Essays by WW Rouse Ball 1920 (Math Tricks)



Mathematical Essays and Recreations by Hermann Schubert 1898

The Magicians Monthly Magazine 1901

Magic Squares and Cubes by WS Andrews 1908

Games of Skill and Conjuring by Charles Henry Bennett 1861

The History of Magic, Volume 1 by Joseph Ennemoser 1854

The History of Magic, Volume 2 by Joseph Ennemoser 1854

Routledge's Every Boy's Annual 1864

Only $5.00 -  You can pay using the Cash App by sending money to $HeinzSchmitz and send me an email at theoldcdbookshop@gmail.com with your email for the download. You can also pay using Facebook Pay in Messenger


For a list of all of my disks, with links, click here

1 comment:

  1. The Origin and History of Playing Cards by Astra Cielo 1917

    The history of playing cards extends back five hundred years, and various stories and theories have been mooted as to how and by whom they were first introduced into Europe. Many Eastern nations—notably those of India, China, Chaldea and Egypt—possessed cards for divination and playing purposes which differed both in design and use from those known in Europe at an early date. It seems from ancient manuscripts that the wise men of the East regarded cards with great veneration and ascribed to them mysterious powers. They considered them mediums of revelation from the celestial powers.

    Many authorities hold that playing cards were invented by Europeans. It is certain that they were known in Italy as early as 1379, and that the Moors and Saracens introduced them into Spain at an earlier date. The first cards were called "Nabis," and the Hebrew word "Nabi" means to prophesy. This gives weight to the theory that the original intention of cards was for purposes of
    divination.

    The earliest cards of which we have any definite knowledge were called "Tarots," which are supposed to have been the invention of a Jewish astrologer and cabalist. Various explanations are given as to the name. The science and divination by means of these cards were supposed to be found in the Egyptian "Book of Thoth," which Moses learned in the Egyptian temples and of which he guarded the secret jealously. Outside of a few packs in some of the museums, there are no tarot cards to be found. The pictures on them represented priests, popes, jugglers, emperors, devils and other characters. Later on numerals were added to the symbolic cards so that games could be played with them. At the beginning of the fifteenth century, Venice had games of cards composed of 78 cards, 22 containing symbols and 56 numerals. Later the size of the pack was reduced to 52 cards.

    Suits and Symbols
    There have always been four suits in use, but the symbols used had varied in different countries. Originally they were cups, money, swords and clubs. These are still retained in Italian and Spanish cards. Old German cards have acorns, leaves, hearts and bells. The French cards used spades and clubs, hearts and diamonds. The word "spade" comes from the Italian word meaning a sword. The club sign was adopted from the three-leaf clover. Many of the packs used last century were very costly and artistic. They were painted by hand to represent historic characters.

    Mystic Meaning
    To many people a pack of cards comes next in importance to the Bible. To others they are supposed to be the devil's own handbooks of destruction. They have exercised an irresistible fascination over the minds of men and women of all ages. A great interest attaches to the many possible combinations to be made from the cards in a pack.
    It has been pointed out that:
    The fifty-two cards represent the 52 weeks in the year.
    Thirteen cards in each suit represent the 13 lunar months, and the 13 weeks in each quarter.
    The four suits represent the four seasons of the year.
    The twelve court cards represent the 12 signs of the Zodiac.

    Number of pips on all the plain cards — 220
    Number of pips on the court cards = 12
    Counting each of the court cards as 10 = 120
    Number of cards in each suit 13
    Total equals the number of days in the year 365

    ReplyDelete